Scribblenauts unlimited metaforest
As you collect the Starrites more and more levels open up. There are no hints for the Shard missions, but they are typically a lot quicker anyway.
The ones with Starrites over their heads will give you one if you help them and you get hints if it is taking you a while. When you enter a world, you’ll see people who need help. Finding and solving the missions is more linear. I actually prefer it this way since you don’t have to move around as much. There are quite a lot of levels, although not as many as the previous games since you can compact a lot of missions onto one level. Each level has 1-3 Starrites and 5-10 Shards. Seeing as that is only a little over half of them, it’s pretty easy to find enough solvable puzzles to work through so that you can save Lily. There are 106 of them in the game and you only need 60 to complete the story.
#Scribblenauts unlimited metaforest full#
Getting 7-8 of them will form a full Starrite. The new part is that there are also Starrite Shards to find. With this knowledge at his disposal, Maxwell headed off to go save Lily…and the world.Ĭollecting Starrites is classic and a tradition for the series. Helping them would cause the people to drop Starrites and he could save Lily’s life if he collected enough of them. Then, his sister started turning into stone and Maxwell was told that the only way to save her was to help people with his incredible book. This was pretty neat so they gave it to Maxwell, but the power quickly corrupted him.
Long story short, his parents were explorers and they found a book that brought anything that you wrote in it to life.
It’s more open world and that’s always a good thing, but it also results in a slightly shorter game. This also meant that I was one step closer to completing the series! It is definitely different from the first two in a few ways. This is the first one for the home consoles so that was definitely neat. Time to play the next installment in the Scribblenauts series.